Command & Conquer: a fan page

Red Alert 2 · Renegade

Why I still play them

These games remind me of simple joy and endless fun. I love the strategy. The playability is great, and the storylines are phenomenal.

They are extremely well balanced, which is why online play is still a lot of fun, even now in 2026. Any team can win. There is almost no advantage one side has over the other, except strategy and guts.

Leon

Red Alert 2

Made by
Westwood Pacific
Released
October 2000
Kind
Real-time strategy

An alternate-history war between the Allies and the Soviets. Build a base, mine ore for money, and build an army to break the other side. The expansion, Yuri's Revenge (October 2001), adds Yuri as a third side.

Renegade

Made by
Westwood Studios
Released
February 2002
Kind
First- and third-person shooter

The first Command & Conquer war between GDI and Nod, seen from the ground. The campaign follows Havoc, a GDI commando. Online, two teams each hold a base: earn credits, buy soldiers and vehicles, and destroy the other team's base.

Play them today

A fan page, not affiliated with or endorsed by Electronic Arts. Command & Conquer, Red Alert and Renegade are trademarks of Electronic Arts Inc. The pictures here are original pixel art.

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